Ultimate ability

What are Ultimate Abilities?

Ultimate abilities are powerful skills that each hero possesses. They are not used like regular attacks, they need a recharging time. Hero haste decides how many rounds it needs to recharge.

How are Ultimate Abilities Utilized?

Heroes can use their ultimate abilities when they collect enough Haste Points during a fight. Once a hero accumulates 600 Haste Points, they can activate their ultimate ability. This powerful move can be a game-changer during their turn if the right conditions are met.

Types of Ultimate Abilities

  1. Direct Damage:

    • Inflicts immediate damage to the target.

    • Example: "Focused Strike" - Deals 200% of the hero's Physical Points as damage to the target.

    • They can be based on physical and magical damage, but there are mixed damage abilities, too.

  2. Damage Over Time (DOT):

    • Applies a harmful effect over multiple rounds.

    • Example: "Venomous Strike" - Inflicts 100% of the hero's Magical Points as damage over 3 rounds.

  3. Healing Abilities:

    • Restores health to the hero or allies.

    • Example: "Rejuvenation Aura" - Heals the front hero by 20% of his maximum Health Points.

    • Heal ability won't be used if no health is missing

  4. True Damage:

    • Direct damage that cannot be reduced.

    • Example: "Celestial Barrage" - Unleashes 150 True Damage to the target.

  5. Utitily Abilities:

    • Provides strategic advantages or debuffs.

    • Example: "Disarmament Protocol" - Disables the target's ultimate abilities for 2 rounds.

  6. Life steal:

    • Inflicts immediate damage to the target and heals the caster.

    • Can be physical or magical damage.

    • Heals the same amount as the damage.

More coming soon...

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