Stats

In your idle RPG adventure, it’s really important to know your heroes' stats because they help you win battles. Each hero has their own special skills and strengths that can change how a fight ends. If you understand these stats well, you can plan better and make smarter choices to help your team win.

1. Health Points (HP)

  • Represents the total health of the hero.

  • Determines how long a hero can withstand enemy attacks.

  • On level up heroes gain 156 hp.

  • If its health is 0, the hero is dead.

2. Physical Points (PHY)

  • Measures the physical power of the hero.

  • Influences the hero's physical damage output (base attack and usually Ultimate Ability).

  • On level up heroes gain 16 points.

3. Magical Points (MGC)

  • Measures the magical power of the hero.

  • Affects the effectiveness of magical abilities and spells.

  • On level up heroes gain 16 points.

4. Haste Points (HST)

  • Determines the hero's position in the attack order.

  • Higher Haste Points mean the hero attacks earlier in a battle.

  • Begins at 0 at the start of each battle.

  • At every start of a turn, the hero gains this amount of Haste and if it hits the threshold (600) the hero can use his ultimate ability.

  • After the hero uses its ultimate ability, haste will reset.

  • It can get above 600, but if It's more than 600 the hero will stop gaining haste.

  • Level-up has no impact on this.

5. Ultimate Ability

  • Special skill usable when Haste is at 600.

  • Some ultimates may have specific conditions or effects to use if this is not met, the hero skips his ultimate ability and uses a base attack in that turn.

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